Hi all,
Currently the lights in the hall operate based on presence to come on at a dim level (15%) to help me avoid falling over hurdles that the kids leave in place. This is great, but (as ever) I fancy a bit more! I'd light the lights to come on brightly based on presence if the lights are on brightly in any of the three rooms which connect to the hall. I was hoping to use the multiplexer logic gate connected to the dimmers' "set value (output)" for the lights in those rooms. Then have a threshold gate to select a different scene level for the hall lights connected to the maximum output of the multiplexer.
Unfortunately dimmer circuits don't appear as a possible input for either gate. I presumed that as the gates were analogue they'd allow the "set value (input)". I've obviously got the wrong end of the stick. Help!
Peter
Currently the lights in the hall operate based on presence to come on at a dim level (15%) to help me avoid falling over hurdles that the kids leave in place. This is great, but (as ever) I fancy a bit more! I'd light the lights to come on brightly based on presence if the lights are on brightly in any of the three rooms which connect to the hall. I was hoping to use the multiplexer logic gate connected to the dimmers' "set value (output)" for the lights in those rooms. Then have a threshold gate to select a different scene level for the hall lights connected to the maximum output of the multiplexer.
Unfortunately dimmer circuits don't appear as a possible input for either gate. I presumed that as the gates were analogue they'd allow the "set value (input)". I've obviously got the wrong end of the stick. Help!
Peter
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