Hi,
Now that I've got my DFP I now have 2 PIR sensors setup for the first time : one at the top of the stairs (lounge, DFP) and one at the bottom (hall, PLT) (yes, my house is "upside down" !). I'm seeing a behaviour that makes me have to trigger the lounge PIR twice, as follows.
- I'm in the lounge.
- I move downstairs : presence is pulled out of the lounge and into the hall correctly.
- I move upstairs : presence is pulled into the hall correctly *but* then times out (after "presence time out" seconds) unless the PIR is triggered again.
I understand why (from reading the help) but ir's annoying if I enter the lounge and then go sit in an area not covered by the PIR : because the status is "occupied" rather than "must be occupied" the presence gets removed reasonably quickly (turning the lights off !).
Now, I have a long "reset presence" timeout to cater for this very situation - but this only works if the room is "must be occupied". I don't really want to increase the "presence time out" as then the lights would stay on longer after I have actually left (by triggering the hall PIR). Fitting more PIRs to the lounge isn't really an option at the moment either.
So :
- I guess I don't understand the difference between "occupied" and "must be occupied". Ideally I'd like it to go straight to "must be occupied". Is there any reason why it doesn't/can't ? (I guess it's to cater for PIR errors maybe)
- the PIR only seems to be triggering once even as I walk past it : is there some time-based filtering going on that I could tweak so it triggers multiple times maybe ?
Any ideas for how I can tweak the system ?
Thanks,
Simon
Now that I've got my DFP I now have 2 PIR sensors setup for the first time : one at the top of the stairs (lounge, DFP) and one at the bottom (hall, PLT) (yes, my house is "upside down" !). I'm seeing a behaviour that makes me have to trigger the lounge PIR twice, as follows.
- I'm in the lounge.
- I move downstairs : presence is pulled out of the lounge and into the hall correctly.
- I move upstairs : presence is pulled into the hall correctly *but* then times out (after "presence time out" seconds) unless the PIR is triggered again.
I understand why (from reading the help) but ir's annoying if I enter the lounge and then go sit in an area not covered by the PIR : because the status is "occupied" rather than "must be occupied" the presence gets removed reasonably quickly (turning the lights off !).
Now, I have a long "reset presence" timeout to cater for this very situation - but this only works if the room is "must be occupied". I don't really want to increase the "presence time out" as then the lights would stay on longer after I have actually left (by triggering the hall PIR). Fitting more PIRs to the lounge isn't really an option at the moment either.
So :
- I guess I don't understand the difference between "occupied" and "must be occupied". Ideally I'd like it to go straight to "must be occupied". Is there any reason why it doesn't/can't ? (I guess it's to cater for PIR errors maybe)
- the PIR only seems to be triggering once even as I walk past it : is there some time-based filtering going on that I could tweak so it triggers multiple times maybe ?
Any ideas for how I can tweak the system ?
Thanks,
Simon
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